Hello! I am a developer that designs games/projects in C++, using my own SDK that already has quite the backend. My biggest focus outside of games is learning to create audio plug-ins, since I am a musician who is fascinated with all things audio related.
The projects here are a showcase of my skills as a developer, and my passion for embracing the more difficult parts of coding. This means creating much of the boilerplate that allows for games to exist in the first place.
My custom engine is made in SDL, with some Cocoa backend for additional GUI, with additional foundational libraries like FFMPEG and SQLite.